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Results 1 - 10 of 36 (page 1 of 4)
Reality is broken : why games make us better and how they can change the world / Jane McGonigal.
Reality is broken : why games make us better and how they can change the world / Jane McGonigal.
It's all a game : the history of board games from Monopoly to Settlers of Catan / Tristan Donovan.
Digital play : the interaction of technology, culture, and marketing / Stephen Kline, Nick Dyer-Witheford, and Greig de Peuter.
Sports criminology : a critical criminology of sport and games / Nic Groombridge.
Power play : how video games can save the world / Asi Burak and Laura Parker.
Play between worlds [electronic resource] : exploring online game culture / T.L. Taylor.
Queer game studies / Bonnie Ruberg and Adrienne Shaw, editors.
EGods : faith versus fantasy in computer gaming / William Sims Bainbridge.
Screenplay : cinema/videogames/interfaces / edited by Geoff King & Tanya Krzywinska.

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